Tch
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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
CONCERNS | RESOURCES
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Re: EXSILIUM
(Anonymous) 2013-11-04 04:18 pm (UTC)(link)no subject
Re: EXSILIUM
We finally get a nice player plot that has a chance to really shake things up and more than a dozen people want to shut it down.
Re: EXSILIUM
(Anonymous) 2013-11-04 09:01 pm (UTC)(link)there wouldn't be one if characters were all on board with the mutiny
Re: EXSILIUM
(Anonymous) 2013-11-04 09:21 pm (UTC)(link)Re: EXSILIUM
(Anonymous) 2013-11-04 10:20 pm (UTC)(link)MUST PROTECT SLICE OF LIFE AT ALL COSTS!!!
no subject
Besides, we're kind of being dicks about this. Pretty sure showing up to a treaty signing with a gun isn't how you're supposed to do diplomacy.
Re: EXSILIUM
(Anonymous) 2013-11-04 11:10 pm (UTC)(link)no subject
I'm so excited with what everyone's been coming up with for their characters to do during this plot and we really appreciate people being so flexible and eager to work with eachother so we can both keep this running smoothly and get some really awesome cr from it not only for a week in November, but for ~*~weeks to come~*~.
Re: EXSILIUM
(Anonymous) 2013-11-05 06:02 am (UTC)(link)The players running it expect the mutiny to be stopped. If it isn't and the PCs take over entirely from the NPCs, what then? Everything would have to be player plots after that, because the mods would no longer have NPCs to work through, and as much as I think that could be cool, I know it wouldn't work because most dwrp players are overwhelmingly lazy.