rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2013-07-27 09:50 am

Badly's an adverb

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seerchlight: (um. hm.)

[personal profile] seerchlight 2013-07-29 12:06 am (UTC)(link)
Man is the advertisement page secretly the profile critique page now?

Anyway, that's why the premise is posted in regular text on the mod page. And the links view fine on every computer I've looked at it on. (One of which is my cell phone, which I've had no particular problem with.)

I'm sorry if they don't appear well for you, but I have to go with what works for the majority here.

da

(Anonymous) 2013-07-29 03:42 am (UTC)(link)
it always has been for some games tbh.

if its that much of a problem to someone that they might complain about this everytime a thread comes up, i suggest you have a screenshot of the advertisement linked somewhere at the end? so they can open it or something.
seerchlight: (Default)

[personal profile] seerchlight 2013-07-29 04:08 am (UTC)(link)
I'm sorry, but I'm genuinely not sure what you're suggesting that as a remedy to.

Either way, I guess my thoughts that if one really wants to look they can click through any one of the links. It amounts to basically the same thing.

dda

(Anonymous) 2013-07-29 05:23 am (UTC)(link)
i think they mean the 'image based premise is useless for screen readers and not very mobile device friendly'
crabhammer: (Default)

Re: dda

[personal profile] crabhammer 2013-07-31 08:28 pm (UTC)(link)
right but why is it more convenient to have people click through to a screenshot of the ad, which they can't click any links on, than have them click through to the actual game info page....?

(Anonymous) 2013-07-31 04:14 pm (UTC)(link)
I can sort of see their point for screen readers since they need plain text to work properly. On the other hand, the "premise" link (and all the other text links) goes to a text version of all the info they would need, and I'm not sure why that wouldn't work.