It's raw you donkey
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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
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OP
(Anonymous) 2013-03-11 12:39 am (UTC)(link)The 2:1 fans seem to be winning, so that's probably what I'm going to go with.
I don't want the AC requirement to be intimidatingly high, and I want it to be flexible to handle both long and short tags... I'm thinking of doing it by # of completed threads. Like, players ought to complete at least a minimum of two threads per month, so those partial threads started the day before AC won't count. That might encourage people to wrap up their threads by the end of the month so plots don't start to lag behind. If a thread gets dropped, it can still be used for AC by the person who was dropped, but not by the person who did the dropping. A thread that's started in one month and completed in the next can only count for the second month. But maybe that's too complicated, idk.
I've heard of Ni no Kuni, but never played it. Maybe I should give it a look... I do want to have some basic info on how magic functions within this world. If I do include supernatural creatures, they're going to be somehow tied in to the way magic works, not just random monsters.
da
(Anonymous) 2013-03-11 03:16 pm (UTC)(link)OP
(Anonymous) 2013-03-11 03:24 pm (UTC)(link)Re: OP
(Anonymous) 2013-03-11 03:29 pm (UTC)(link)He walked up to the person "Hey"
and then back/forth. There was a lot of that in a game I played in before, Thusia. Technically it's still prose because of the formatting anyway.
OP
(Anonymous) 2013-03-11 04:02 pm (UTC)(link)previous anon
(Anonymous) 2013-03-11 10:50 pm (UTC)(link)requiring participation in monthly plotting doesn't seem all that likely to work in my experience, since some people prefer to do their plotting more casually and without guidelines. idk, maybe you could require people to have some kind of check-in with NPC higher-ups at the end of every month or week to make sure that they're actually making progress or development, since it's a plot-based game.
other previous anon
(Anonymous) 2013-03-11 11:09 pm (UTC)(link)OP
(Anonymous) 2013-03-12 02:01 am (UTC)(link)