It's raw you donkey
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Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
CONCERNS | RESOURCES
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CHARACTER ADVICE
Foe Romance Subtext
(Anonymous) 2013-03-10 12:06 am (UTC)(link)Let us tell you about Homestuck
(Anonymous) 2013-03-10 04:20 pm (UTC)(link)Re: Let us tell you about Homestuck
(Anonymous) - 2013-03-10 16:30 (UTC) - ExpandIf you're vague, we can't do much for you
(Anonymous) - 2013-03-12 02:54 (UTC) - ExpandRe: Foe Romance Subtext
(Anonymous) 2013-03-10 05:12 pm (UTC)(link)i think that this particular trope gets negative reactions because it's been done so badly and so often before, but there are aspects of it that can be really interesting. the one i've always found the most fun is having the "bad" character be especially ~evil and flashy~ to get the attention of the "good" character and then not really knowing what to do with it when they do eventually get it. is seduction a goal? or are they just lusting silently from afar? do you have the other half of the pairing on board with the ship, or is it going to be an exclusively one-sided thing?
i can't be helpful until i know a little bit more about what you want to come from this.
Re: Foe Romance Subtext
(Anonymous) 2013-03-11 04:51 am (UTC)(link)tl;dr, you'd be better off evaluating the characters and their individual behavior and motivation patterns, then plotting your course, rather than trying a more general approach.
+1
(Anonymous) - 2013-03-11 05:00 (UTC) - ExpandSakuya Izayoi | Touhou Project
(Anonymous) 2013-03-10 07:09 pm (UTC)(link)Re: Sakuya Izayoi | Touhou Project
(Anonymous) 2013-03-10 10:36 pm (UTC)(link)(no subject)
(Anonymous) - 2013-03-11 11:44 (UTC) - Expand(no subject)
(Anonymous) - 2013-03-14 15:30 (UTC) - ExpandRe: Sakuya Izayoi | Touhou Project
(Anonymous) 2013-03-11 06:12 pm (UTC)(link)And make sure to include lots of knifing meiling in the head and breast sensitivity xDDDD"Normal" people
(Anonymous) 2013-03-10 07:17 pm (UTC)(link)How do you keep these characters fun and engaging and interesting in a game where everyone is a special snowflake?
I mean, yeah, I get that the trick is to tag around and poke people, but what's the best way to get people interested in your character?
no subject
(Anonymous) 2013-03-10 07:30 pm (UTC)(link)if she's a curious sort, maybe get her more engaged in the setting (investigating things, as she's from a mystery canon?) or questioning people on their own powers? maybe have her train a particular skill, or if possible in the game, have her try and gain powers or get some self-defence or strategic abilities so she can defend herself. becoming a combat- or tech-oriented character's student might get extra CR opportunities.
(no subject)
(Anonymous) - 2013-03-10 19:33 (UTC) - ExpandRe: "Normal" people
(Anonymous) 2013-03-10 08:04 pm (UTC)(link)There are bound to be a few people who would love some normal-type CR for their out-of-this-world character to mix it up with! Maybe people who have seen your girl's canon and loved her character, or whose character has a fair few common points of interest that could become a rad bromance. These things are always kind of a mixed bag, right?
And idk. Personally, I consider a character more engaging or interesting based on the character and not on their powers/home world shenanigans. I think that a lot of people in games are the same!
It's kind of like, yes I see from the post that Character A just punched a car into a bulls-eye target while jumping a shark on waterskis, and that's extremely awesome and fun to have my character react to. But what's even better is that having that post ping my character led into a hilarious/sad/touching CR starter, and they'll probably want to go out of their way in the future to chill with Shark Dude if they see him around in the future. I'm glad they meshed so well, who would have thought!
The best way to have some fun and success with a normal character is to play them to the very best of your ability. Never be afraid to tag someone new. Try to find plot situations that take them out of their comfort zone a little, or plot situations that a normal person could do surprisingly better with than others and require them to take charge. Be open and friendly OOC! There's never any harm in trying to get involved where your character would get themselves involved, or setting up something for them to become part of by sheer happenstance- it can lead you to all kinds of great places.
And probably as the most important point, just... make sure to let your character's personality show. If the character herself is interesting, people will be interested in playing off of her. Just like any other character. Normal doesn't automatically mean they're boring. It doesn't mean they'll only ever be a damsel in distress for other characters to swoop in and save, even if they do wind up needing some rescuing in their run. All that bringing a normal character into abnormal circumstances means is getting to be creative and do things with them that you'd never get to see otherwise. It can mean really good things for character growth and CR!
I HOPE THAT THIS MADE ANY SENSE AND PROVIDED SOME KIND OF HELPFULNESS TO YOU, ANON.
DA, +1
(Anonymous) - 2013-03-10 20:44 (UTC) - ExpandRe: "Normal" people
(Anonymous) 2013-03-11 05:11 am (UTC)(link)If you're worried about having her be constantly overshadowed by superpowered characters, there are games out there that heavily cap or remove altogether a character's superpowers, so you could always app into one of those, too.
Stahl | Fire Emblem: Awakening
(Anonymous) 2013-03-10 11:51 pm (UTC)(link)Corvo Attano | Dishonored
(Anonymous) 2013-03-11 04:12 am (UTC)(link)Re: Corvo Attano | Dishonored
(Anonymous) 2013-03-11 05:00 am (UTC)(link)OP
(Anonymous) - 2013-03-11 11:04 (UTC) - Expandayrt
(Anonymous) - 2013-03-11 13:01 (UTC) - Expandno subject
(Anonymous) 2013-03-11 11:42 am (UTC)(link)Kero | Card Captor Sakura
(Anonymous) 2013-03-11 01:33 pm (UTC)(link)More than personality (though that's welcome too), I want to hear about what you think about his powers. I know that, unlike Yue, he is his own magic source, being the sun and all. But at the same time, he couldn't transform into his real form until Sakura caught all the cards. Do you think not having a Sakura+cards around would affect his powers in some way?
Re: Kero | Card Captor Sakura
(Anonymous) 2013-03-12 09:26 pm (UTC)(link)It's been a long time since I read that series, so take this with a grain of salt, but my interpretation was that Kero got a power-up from his connection to Sakura/Clow and the cards; that although he has his own power, it's limited without that link.
ayrt
(Anonymous) - 2013-03-13 00:40 (UTC) - ExpandJennifer | Rule of Rose
(Anonymous) 2013-03-11 06:09 pm (UTC)(link)Re: Jennifer | Rule of Rose
(Anonymous) 2013-03-12 09:24 pm (UTC)(link)I think you're going to have to go heavily analytical with this, given that a lot of the game environment is... sort of built out of her neuroses. She may not show too much herself, but the way she views things/the way things subconsciously influence her is reflected in the changes between "what really happened" and what we see.
Basically... justify everything with canon evidence. Explain how you reached your conclusions about the character, and as long as your basis is solid you should be just fine.
With a character like that, there'll be a range of valid, canon-appropriate interpretations. You just have to demonstrate that your interp is in the correct range, not that it's the only possible correct one.
(no subject)
(Anonymous) - 2013-03-13 02:37 (UTC) - ExpandBeck | Tron Uprising
(Anonymous) 2013-03-11 11:05 pm (UTC)(link)Chell | Portal
(Anonymous) 2013-03-12 01:04 am (UTC)(link)Zelda | Skyward Sword
(Anonymous) 2013-03-12 05:14 pm (UTC)(link)Word Choice
(Anonymous) 2013-03-13 05:19 am (UTC)(link)Re: Word Choice
(Anonymous) - 2013-03-13 09:03 (UTC) - ExpandOP
(Anonymous) - 2013-03-14 03:26 (UTC) - ExpandRe: Word Choice
(Anonymous) - 2013-03-13 22:07 (UTC) - ExpandOP
(Anonymous) - 2013-03-14 03:42 (UTC) - ExpandRe: Word Choice
(Anonymous) - 2013-03-14 05:23 (UTC) - ExpandOP
(Anonymous) - 2013-03-14 05:59 (UTC) - ExpandRaiden - Metal Gear Rising
(Anonymous) 2013-03-15 01:39 am (UTC)(link)