rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2013-03-01 04:52 pm

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ffx slice of life semi-au?

(Anonymous) 2013-03-02 12:58 am (UTC)(link)
set timeline-wise pre-braska, characters would wake up with extremely vague memories of their canon and be informed that they are in spira, have always lived in spira (and have plenty of evidence to suggest they used to have normal lives in spira), and that a close brush with sin's toxin is mucking up their memory and giving them retrograde amnesia; basically, that they're hallucinating their canon memories, and should take it easy until their real memories return. characters would be humanized and their powersets ffx-ized (final fantasy magic and skills, basically).

the game would be primarily slice of life within the ffx setting (become a blitzball star! travel spira! loot ruins! fight monsters! join yevon!), but with an ongoing plot for interested characters to pursue - there'd be hints scattered around that maybe what everyone is experiencing isn't just funky fake memories, as well as yevon and other parties interfering/covering up/etc things from the pcs. considering it would be almost entirely player motivated, i'm gonna go ahead and assume it'd be slow moving.

not sure how to approach the idea of pcs becoming summoners, though. on the one hand, it'd be a neat concept for pcs to get so wrapped up in spira that they were ready to die protecting it; on the other, every pc and their mother becoming a summoner to be speshul is really unfeasible, and the the summoner and sacrificed guardian could never be reapped (since one dies for sure and the other becomes the new sin, and since death is such a big theme in the game, i'm really leaning on it being more than a slap on the wrist). my explanations on why the pcs have memories from canon but lives in spira is admittedly a little shaky too.

anyway, thoughts? i've always really loved ffx's lush setting in particular, and since it would be more "you're in spira and nobody believes you about your crazy home world and you have no evidence to prove anythinhg, deal with it" than generic "you woke up in a strange city exactly the same but with [random new setting detail]", i think it'd be a breath of fresh air when it comes to new games.

Re: ffx slice of life semi-au?

(Anonymous) 2013-03-02 01:12 am (UTC)(link)
anon, i toyed with the idea of doing a game set in Spira a year ago. I've always thought the setting would be great for practically anything.

maybe for summoners have them be in the game a set time, and write out a type of application in order to be one? i think that would cut down on everyone wanting to be a summoner in that sense.

Re: ffx slice of life semi-au?

(Anonymous) 2013-03-02 01:25 am (UTC)(link)
a good point! i'd be worried about cries for mod favoritism, but an app making someone explain why they think their character should become a summoner and whether or not the player plans to have them quit the pilgrimage halfway or go through with it would be a really good solution, actually.

i guess what concerns me is that there's only really going to be one summoner who makes it, and considering the time between sin's death and sin's reappearance, without coming up with some reason why sin would start appearing quicker there'd probably only ever be one summoner going through with the whole shebang.

ayrt

(Anonymous) 2013-03-02 01:44 am (UTC)(link)
I'd say the only way to resolve something like that is a poll. Or make the summoner that does defeat Sin be a mod played NPC type of character so you can be sure they'll go through with it, rather than someone dropping at the last minute or something.

I think people would still want to be summoners even if they don't finish. Or at least, I would! Mostly because being a summoner gives things for the player to do in the game.

da

(Anonymous) 2013-03-02 09:57 am (UTC)(link)
just jumping in here to say, but i have a character where being a summoner is an important part of their growth in canon. so, if you decide to go with allowing pcs to be summers, that would be cool.

i also agree with the above anon that a poll might work on the matter of sin's death. and maybe you could hold sign ups for those interested in it?

with that said, this sounds interesting and i'd definitely join! i'll be looking forward to if you go through with it, anon.

Re: ffx slice of life semi-au?

(Anonymous) 2013-03-02 04:38 am (UTC)(link)
oh man i would be so for this, you have no idea

sorry i can't offer much help, anon! best of luck

(Anonymous) 2013-03-02 05:52 pm (UTC)(link)
fund it, anon. i really want to see this game around. it's everything i never knew i wanted until now.

it's been years since i touched the game itself but i'd like to help with coding and some info if you need it.

op

(Anonymous) 2013-03-03 05:30 am (UTC)(link)
thank you, anon! i've never modded and wouldn't really know where to start with making a game, but i'm actually really interested in giving it a try! do you have an account i could pm if i can scrounge up another mod?

(Anonymous) 2013-03-06 07:20 pm (UTC)(link)
ahaha whoops i forgot to track this. PM me at [personal profile] nicknamed! it's an account i haven't used yet so it might as well be a sock.