[D] Haa. Haa. Haa.
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Temporary Change: To reduce the strain on Dreamwidth's servers new entries will go up when a post reaches 3,000. Please refrain from spamming so we can stretch these entries for a little longer. We don't need several threads soliciting photo evidence of body parts, and we already know that we only care about yaoi. Failure to comply will only result in deletions and butthurt. "People may notice site slowdown/cache error pages. We're working on fixing. You can help: finish posts at 3k comments, not 5k or more." - Dreamwidth@Twitter
Rules:
Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.
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SINGULARITY
(Anonymous) 2012-05-26 12:00 am (UTC)(link)PLOT SUGGESTIONS
(Anonymous) 2012-05-26 12:09 am (UTC)(link)no subject
Re: PLOT SUGGESTIONS
(Anonymous) 2012-05-26 06:52 pm (UTC)(link)Re: PLOT SUGGESTIONS
Re: PLOT SUGGESTIONS
(Anonymous) 2012-05-28 05:48 am (UTC)(link)Re: PLOT SUGGESTIONS
(Anonymous) 2012-05-28 06:02 am (UTC)(link)Can't.
Asdfghjjk that noise alone!
PLOT SUGGESTIONS
(Anonymous) 2012-05-28 05:29 pm (UTC)(link)Re: PLOT SUGGESTIONS
(Anonymous) - 2012-05-28 18:09 (UTC) - ExpandRe: PLOT SUGGESTIONS
(Anonymous) - 2012-05-28 18:30 (UTC) - ExpandRe: PLOT SUGGESTIONS
(Anonymous) - 2012-05-28 21:28 (UTC) - ExpandRe: PLOT SUGGESTIONS
(Anonymous) - 2012-05-28 19:02 (UTC) - ExpandRe: PLOT SUGGESTIONS
(Anonymous) 2012-05-29 12:33 am (UTC)(link)I can't see how this would work out from an in character perspective, either. Where would the Reapers come from? I've been under the impression that Singularity's universe is disconnected from canon universes, except through the rift. How would characters even defeat the Reapers? Sovereign class warships are brutally difficult to take down. Shepard was only able to take one down on foot because they had the entire quarian fleet behind them. Do our characters have that kind of firepower? We've also got power nerfs to think about. Does the station have the kind of defenses and weaponry necessary to defeat one? Even if we defeat them all, Reaper corpses are still terrifyingly active. Dead gods can dream, after all, and the indoctrination process is irreversible unless characters get reset through teleporter respawn.
Don't get all my nitpicking wrong, though. This is an event I'd probably give my left eye to play out. There's just a lot to think about.
Re: PLOT SUGGESTIONS
(Anonymous) 2012-05-29 02:53 am (UTC)(link)As to the other things,
1) Where the Reapers would come from is the biggest obstacle in the way of doing this plot, and it's something I'm thinking hard about. The best thing I can think of at the moments is "Collectors arrive -> collect the shit out of the Sacrosanct residents -> Make a Reaper (or Reapers) in the station." I imagine Reapers take a really long time to build, and even if there are facilities to flash-clone stuff (which could make for plenty of easy troops at least, Reaperized trolls, mutants, etc.), Sacrosanct's population is far, far too small to create a true Sovereign-class Reaper. Maybe they would have to be smaller than they are in the games, but they could still be big and fearsome and make that horn noise as they land everywhere.
2) All the ones Shepard killed on foot were Destroyer-class, not Sovereign-class, the Sovereign-class ships are actually even worse than that and are literally like two kiloemeters long. I was using a touch of hyperbole there when I said there should be one for each zone, more than one true Reaper at Harbinger or Sovereign's size would probably be too much.
3) Probably the easiest way to deal with that would be to make it clear what a dead Reaper is capable of during the course of the plot so they were all spaced to hell afterwards.
The way I'm looking at it, there are a few core elements to this plot that appeal to people. The presence of multiple Reapers replicating some of the atmosphere from Mass Effect 3, the presence of Collectors, the potential for characters to be Indoctrinated, characters getting to fight against the Reapers and having opportunities to have badass actions scenes. If those core elements are intact, stuff like the actual size of the Reapers and whether they're the original Reapers from the Mass Effect universe or they're crated on the station is able to be toyed with somewhat to serve the purposes of the plot actually being able to happen.
At least, that's how I've been thinking about it. I hope it makes sense to other people.
Re: PLOT SUGGESTIONS
(Anonymous) 2012-05-29 03:48 am (UTC)(link)Can't argue with the rest of your points, though.
Re: PLOT SUGGESTIONS
(Anonymous) - 2012-05-29 04:49 (UTC) - ExpandRe: PLOT SUGGESTIONS
(Anonymous) - 2012-05-29 05:32 (UTC) - Expandno subject
I don't have any characters who would do that though. Having talked to the mods they seem to love the idea, it just can't be Hypatia who offers the ridiculous prize everyone fights over.
no subject
no subject
Re: PLOT SUGGESTIONS
(Anonymous) 2012-06-03 05:23 am (UTC)(link)[Random Teleportation]
Teleporters are malfunctioning; people step in, and get randomly teleported to somewhere in the station (on top of a building, into an occupied shower, those kind of things). Not only that, but they keep teleporting randomly, and without warning until the teleporters are fixed; some people every few hours, others once or twice a day, still others once every few minutes.
[Everyone Gets Superpowers]
Mostly self-explanitory, everyone get a superpower for the duration of the event; super strength, flight, eye lazers, ect. You can go for more creative powers of course, but whatever power you get must revolve around a single concept, i.e. no trying to be Silver Age Superman. The catch is that no one knows what power they got until they stumble upon it, and if they had powers before, they somehow don't work anymore until the end of the event.
[Truth Event]
For the duration of the event, no one can lie. At all. To the point where, when asked a direct question, it would take extreme effort just to not answer the question.
Re: SINGULARITY
(Anonymous) 2012-05-28 09:29 pm (UTC)(link)Re: SINGULARITY
(Anonymous) 2012-05-28 09:53 pm (UTC)(link)SA
(Anonymous) 2012-05-28 10:26 pm (UTC)(link)Wonder if anybody's gonna get hit by that - it's not particularly hard to make, but you can't coast through it anymore, which I think quite a few people were doing.
Re: SA
(Anonymous) 2012-05-29 07:01 am (UTC)(link)(no subject)
(Anonymous) - 2012-05-29 08:01 (UTC) - Expand(no subject)
(Anonymous) - 2012-06-03 19:13 (UTC) - ExpandRe: SINGULARITY
(Anonymous) 2012-05-29 04:52 am (UTC)(link)Also it does just seem like it's life related stuff catching up with people.
Re: SINGULARITY
(Anonymous) 2012-05-29 09:23 am (UTC)(link)Re: SINGULARITY
(Anonymous) 2012-05-29 12:06 pm (UTC)(link)ayrt
(Anonymous) 2012-05-29 07:47 pm (UTC)(link)Re: SINGULARITY
(Anonymous) 2012-05-29 03:20 am (UTC)(link)More drops will likely happen now that certain characters have left. There's nothing foul afoot in the game, IC or OOC, to blame for it.
favorites
(Anonymous) 2012-05-29 11:11 pm (UTC)(link)