Someone wrote in [community profile] rpanons 2017-04-05 06:10 pm (UTC)

I just really don't see how this is fixing the 'characters actively trying to find a way home' problem. Even if characters come willingly, since there's absolutely no way they can ever return short of figuring out wormholes or creating an alternate way back the problem solving people will probably put it on their to-do list anyway. Why wouldn't they? Even if they don't want to go back to their home, they'll probably want to check out someone else's home. Furthermore, you are seriously underestimating fictional scientists, oh my god. Brainiac 5 is canonically smarter than the entire population of planet Earth put together and accomplished dimensional travel once that I know of. (And I've seen people play him.) Depending on the version, Reed Richards of the Fantastic Four got his start by accomplishing interdimensional travel. The Lutece twins? That's just the people I can think of offhand.

And that's not even getting into the people who play canonical deities, or people who happen to have a luck stat that's so high it's an ability that needs to be nerfed in most games, and thus acquiring the money to do things shouldn't be too hard. Or the mages. Point being, there's a number of individuals who have the canonical capacity to accomplish these things and you're explicitly saying they're going to have the time and resources to accomplish this.

And I think that's great, since you seem to be open to working with people. But at the same time I'm not sure what you're trying to accomplish with this. Based upon what you're describing here, I feel like you have the great framework for creating an interdimensional jamjar space nexus where people can come and go as they will. You're giving characters everything they'll need to focus on sciencing solutions to problems and developing ways for characters who might not be happy with being stuck (e.g. Jyn Erso) to go back home. Ultimately, there's only one barrier: the mods saying, "Players, not now." There is nothing else stopping them from taking this down the interdimensional jamjar space nexus route.

And that could be fun, but is that what you want to create? If I'm basically describing what you want this to become, then great, carry on. If not, then I'd take a step back and figure out what it is you want to create and what population of characters you need for that, and then figure out what method works best in keeping those people around. These wormholes have the potential to seriously take over your game and become a plot tumor in the worst case.

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