oh no, i'm sorry nonnie! talk about it with me instead!
i wish the game had gone a little more into this kind of thing actually. the anarchy route feels like it doesn't have much of a draw to it, but if the game had played this aspect up even more and really ran with the whole dagda able to control nanashi thing that it seems to forget halfway through, i could've been really into it
plus there's the whole thing with nanashi making that contract and owing dagda that's so great for this kind of ship c:
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i wish the game had gone a little more into this kind of thing actually. the anarchy route feels like it doesn't have much of a draw to it, but if the game had played this aspect up even more and really ran with the whole dagda able to control nanashi thing that it seems to forget halfway through, i could've been really into it
plus there's the whole thing with nanashi making that contract and owing dagda that's so great for this kind of ship c: