It starts with darkness. Endless, peaceful. Then comes the beeping. Suddenly there's pressure all around, choking you; the need to breathe grabs hold and drags you from that calming dark and into the waking world: a metal prison filled with the hiss of rapidly-expelling gas, and a synthesized voice which reports,
...ALIBRATING. BEGINNING INITIALIZATION SEQUENCE. SUIT PERFORMANCE AT: 5%...10%...20% LIFE SUPPORT SYSTEMS ONLINE.
Air rushes to your lungs and the black spots fade from the edges of your vision. The front of your prison opens and as your vision clears, you find yourself someplace different. Alien. Above you is a sky and stars you don't recognize. Before you, the surface of a planet of which you have no memory. The only help you can find comes in the form of a single holographic message from a screen on your wrist:
Characters on the starter planet wake after another PC (player-character) has interfaced or touched their stasis pod and activated the reanimation sequence. Those who require breathing will find themselves initially suffocating as their suit's life support systems come back online. This suit will also provide protection from the planet's inhospitable atmosphere. The only guidance any character is given is the message displayed on their wrist display; once they've read it it deactivates and cannot be turned on or used again.
All characters arrive with nothing but their (marginally functional) suit, wrist display, and 3 days' worth of rations to be found inside their stasis pod. It will be up to characters to find resources and shelter, recover their fellow travelers, and figure out what's going on.
No matter where they go and what they encounter though, it always comes back to The Atlas: what is it, who is it, and is it connected to a way home...?
The Atlas is a dynamic (location-changing) pan-fandom RP inspired by No Man's Sky & Warframe, set in the vast expanse of space. It focuses on survival and exploration with characters waking up in stasis pods with no clue as to how they got there. They are left only a single message to start and guide them on their journey: Find The Atlas. Characters must decide if they wish to seek the Atlas to discover who or what it truly is, or eke out a new life for themselves among the stars as they encounter challenges both good and bad, aliens species which can offer aid and insight into the mythos of the galaxy, and the mystery of why and how they came to be in this strange universe.
Players' actions will have a direct impact on the plot and will affect the game as a whole.
TDM: October 5th Reserves: October 10th Apps: October 12th Game Start: October 17th
THE ATLAS: A space exploration & adventure game
PREMISE
It starts with darkness. Endless, peaceful. Then comes the beeping. Suddenly there's pressure all around, choking you; the need to breathe grabs hold and drags you from that calming dark and into the waking world: a metal prison filled with the hiss of rapidly-expelling gas, and a synthesized voice which reports,
SUIT PERFORMANCE AT: 5%...10%...20%
LIFE SUPPORT SYSTEMS ONLINE.
Air rushes to your lungs and the black spots fade from the edges of your vision. The front of your prison opens and as your vision clears, you find yourself someplace different. Alien. Above you is a sky and stars you don't recognize. Before you, the surface of a planet of which you have no memory. The only help you can find comes in the form of a single holographic message from a screen on your wrist:
FIND THE ATLAS.
Characters on the starter planet wake after another PC (player-character) has interfaced or touched their stasis pod and activated the reanimation sequence. Those who require breathing will find themselves initially suffocating as their suit's life support systems come back online. This suit will also provide protection from the planet's inhospitable atmosphere. The only guidance any character is given is the message displayed on their wrist display; once they've read it it deactivates and cannot be turned on or used again.
All characters arrive with nothing but their (marginally functional) suit, wrist display, and 3 days' worth of rations to be found inside their stasis pod. It will be up to characters to find resources and shelter, recover their fellow travelers, and figure out what's going on.
No matter where they go and what they encounter though, it always comes back to The Atlas: what is it, who is it, and is it connected to a way home...?
The Atlas is a dynamic (location-changing) pan-fandom RP inspired by No Man's Sky & Warframe, set in the vast expanse of space. It focuses on survival and exploration with characters waking up in stasis pods with no clue as to how they got there. They are left only a single message to start and guide them on their journey: Find The Atlas. Characters must decide if they wish to seek the Atlas to discover who or what it truly is, or eke out a new life for themselves among the stars as they encounter challenges both good and bad, aliens species which can offer aid and insight into the mythos of the galaxy, and the mystery of why and how they came to be in this strange universe.
Players' actions will have a direct impact on the plot and will affect the game as a whole.
Reserves: October 10th
Apps: October 12th
Game Start: October 17th
SETTING | FAQ | RULES
RESERVES | APPLICATION | TAKEN