All it takes is one step... Characters pull a Narnia and accidentally enter another world through an unlikely portal. An ancient ruin, an empty subway car, could be anything. They arrive at different kinds of areas, and characters in an app round would be randomly sorted into different smaller groups to help build unexpected cr while they try and figure out what happened.
The big problem? The big problem is that the mythical forces that protect the world are dying, and their death causes temporal rifts. Different kingdoms of the world have different feelings about that, and characters can opt to try and kill these remaining forces to create more temporal tears to use to travel home, to defend them for magic and powers, or to get involved in all kinds of other ways.
Big themes? Exploration, culture clashes, sacrifice, magic, and probably a lot more.
Mechanics? Depends on interest! Def. low AC and OC friendly
Fantasy War & Adventure Jamjar
All it takes is one step...
Characters pull a Narnia and accidentally enter another world through an unlikely portal. An ancient ruin, an empty subway car, could be anything. They arrive at different kinds of areas, and characters in an app round would be randomly sorted into different smaller groups to help build unexpected cr while they try and figure out what happened.
The big problem?
The big problem is that the mythical forces that protect the world are dying, and their death causes temporal rifts. Different kingdoms of the world have different feelings about that, and characters can opt to try and kill these remaining forces to create more temporal tears to use to travel home, to defend them for magic and powers, or to get involved in all kinds of other ways.
Big themes?
Exploration, culture clashes, sacrifice, magic, and probably a lot more.
Mechanics?
Depends on interest! Def. low AC and OC friendly