Would anyone be interested in a generational/dynastic little jamjar or AU? Game mechanics could involve switching from P-generation characters (ones apped in) to F1-generation (to possibly F2 gen) characters after four to six months of play each, where a new chapter of the game would time-skip forward to the state of affairs for the next generation as they're growing or have grown up.
For setting, whether jamjar or AU, I would probably go with something with at least a little bit of fantasy-based magic and monsters because I enjoy those and there seems to be a call towards them (and a lot of fantasy settings in media follow the pursuits of bloodlines anyways!) Each chapter would put the characters facing a threat, whether recurring from generation to generation, or building one threat upon another depending on if the current chapter is able to solve the dilemma at hand.
This would NOT be a smut-center game, however; at the end of each chapter, players can determine OOCly how their characters might settle down, with whom, what offspring they might have had, all that after 'The End' business, and the next chapter would open on chosen offspring characters or new characters. (Applications for new characters ought to be open from month to month as well, as it seems silly to leave apps to once every 4-6 months!) If characters are inhuman or incapable of having children, it might be possible to pick up a friend's character's child so long as it's been negotiated between players... or I don't know if you want to get up to some weird funky business to create some monster transformers cyborg baby, or man-behind baby maybe there's magic for that. The point being that ICly I don't plan on having that go into detail and I'd expect the playerbase to determine what would be the most fun.
The catch to this is that offspring characters would be required to app in at the beginning of a new chapter, with a specific application form similar to the more detailed versions given to OC's, and careful attention paid to ensure they're not all sparkly snowflake childs. They ought to have some balance so that they don't wreck the fun for others.
So, if you're interested in something like this, would you prefer a jamjar, or an AU? Would you like to see any particular setting tidbits or plot tidbits? Any suggestions to keep things balanced between players?
Re: GAME IDEAS
For setting, whether jamjar or AU, I would probably go with something with at least a little bit of fantasy-based magic and monsters because I enjoy those and there seems to be a call towards them (and a lot of fantasy settings in media follow the pursuits of bloodlines anyways!) Each chapter would put the characters facing a threat, whether recurring from generation to generation, or building one threat upon another depending on if the current chapter is able to solve the dilemma at hand.
This would NOT be a smut-center game, however; at the end of each chapter, players can determine OOCly how their characters might settle down, with whom, what offspring they might have had, all that after 'The End' business, and the next chapter would open on chosen offspring characters or new characters. (Applications for new characters ought to be open from month to month as well, as it seems silly to leave apps to once every 4-6 months!) If characters are inhuman or incapable of having children, it might be possible to pick up a friend's character's child so long as it's been negotiated between players... or I don't know if you want to get up to some weird funky business to create some monster transformers cyborg baby, or man-behind baby maybe there's magic for that. The point being that ICly I don't plan on having that go into detail and I'd expect the playerbase to determine what would be the most fun.
The catch to this is that offspring characters would be required to app in at the beginning of a new chapter, with a specific application form similar to the more detailed versions given to OC's, and careful attention paid to ensure they're not all sparkly snowflake childs. They ought to have some balance so that they don't wreck the fun for others.
So, if you're interested in something like this, would you prefer a jamjar, or an AU? Would you like to see any particular setting tidbits or plot tidbits? Any suggestions to keep things balanced between players?