I'm glad to hear the suggestion because that's basically what I was planning for the suitability section! How would your character react to the setting, how easily would they adjust, would they actually commit crimes, what might make them change their minds, and so on.
The idea for the test drive was to have a brief summary of the current state of the game, plus a few different prompts that players could work with. However, I am intending to allow test drive threads to become 'canon' to the game and be used as AC for existing players, so I don't want to exclude arrival scenarios entirely.
Re: GAME IDEAS
The idea for the test drive was to have a brief summary of the current state of the game, plus a few different prompts that players could work with. However, I am intending to allow test drive threads to become 'canon' to the game and be used as AC for existing players, so I don't want to exclude arrival scenarios entirely.