Aather has to be careful about expanding because the entire RP revolves around extremely frequent player-run events that become harder and more stressful to run the more characters are in the game. We don't have a cap just for the sake of it or to be secret or anything, we have it because we wouldn't be able to function as an RP if no one was willing to run games. Some gamerunners are already feeling stressed even with 12 teams, and the more we increase the harder it gets. A flood of new characters literally would destroy the game structure, it's not just a case of throwing a tantrum. We basically need to work out the largest size that we can expand to while not alienating most of our gamerunners.
Re: da