rpanonyoda: (~ harth)
rpanonyoda ([personal profile] rpanonyoda) wrote in [community profile] rpanons2017-04-19 05:39 pm

they learn to hate, like how winnie the pooh did

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(Anonymous) 2017-04-20 10:09 pm (UTC)(link)
DWRP is lacking in terms of variety of sex games right now. Anyone working on one?

(Anonymous) 2017-04-20 10:22 pm (UTC)(link)
there's a few new ones that started that are pretty much v2.0 of other ones (apprentice wanted/atma), but nothing new-new. i really wish there was, because i'm craving somewhere to play that isn't filled with crau from games i didn't want to play in the original versions of.

something more open would be nice. like, allows dubcon/noncon, but doesn't have to be a 'kink' game. maybe aphro or something that a char could use to help force theirs into smut if they're playing a reluctant type. though, if rebooting is going to be the big thing de jour, i wish they'd reboot languishment.


(Anonymous) 2017-04-20 10:26 pm (UTC)(link)
if we're going to reboot something, i want a reboot CoA.

Re: +.5

(Anonymous) 2017-04-21 01:57 am (UTC)(link)
isn't that basically what lagunbiru is?

(Anonymous) 2017-04-23 04:01 pm (UTC)(link)
which is the apprentice wanted reboot?

(no subject)

(Anonymous) - 2017-04-23 16:02 (UTC) - Expand

(Anonymous) 2017-04-24 04:20 am (UTC)(link)
Honestly I'd like one where more 'gross' kinks can be encouraged. I know there's a significant number of people who want to play noncon in more games, also I'd like to be able to play transformation and monster fucking more.

So uh, a 'darker' sex game would be fun. Actually, maybe something kind of based on Fallout (uh sorta, I haven't really played much Fallout) with a post-apocalyptic setting, vaults, etc.


(Anonymous) 2017-04-24 05:29 am (UTC)(link)
a sex/horror game would be fun... you'd need to put mechanics in place to keep the angst from getting stale, though.

maybe if a character gets too "broken" they get sent in for "reconditioning", they come back out good as new! sort of. temporary side effects include insatiable libido, dizziness, and manic energy.

(Anonymous) 2017-04-24 09:58 pm (UTC)(link)
i would be so fucking down for this. i've been crying softly to my friends about wishing i could play grosser stuff in games, and i'm especially into the idea of it being based on fallout! i have wasted thousands of hours of my life on the fallout franchise, let me tell you. so many hours.

if my life was not in shambles at the moment, i would absolutely try to get this off the ground myself, but as is... uh, if people want to make this happen, i would love to help brainstorm or be part of it in a more behind-the-scenes mod capacity. i'm not sure i can commit to taking on the more involved parts of running a game until my life isn't a pile of steaming garbage, but worldbuilding is my shit and i wouldn't mind handling the more tedious aspects of modding like keeping lists up to date and going over apps in the meantime.


(Anonymous) - 2017-04-24 23:39 (UTC) - Expand

(Anonymous) 2017-04-25 03:26 pm (UTC)(link)
lost raiders definitely encourages that kind of stuff. a fallout-based sex game would be really cool though!

(Anonymous) 2017-04-25 07:47 pm (UTC)(link)

i've been wanting to play in a fallout game for ages, but i don't think i have what it takes to be the head mod of anything, let alone something where i'd ideally be handling a lot of worldbuilding. my own ideas for this weren't necessarily geared towards a sex game, but i could work with that tbh. it's fallout, so i obviously imagined dark themes. the only other thing i'd really insist on is involving some kind of metaplot so that it doesn't go full SOL in the vein of your typical dwrp sex game.

otherwise though, i would honestly help make this if anyone else would be on board.

(Anonymous) 2017-04-27 03:54 pm (UTC)(link)
[community profile] enervation

I know it's small and that turns some people off, but I've seen dubcon, noncon, monster fucking, tentacle fucking, and transformation already in the game.

(Anonymous) 2017-04-25 02:34 pm (UTC)(link)

i'm still pining for this one tbh though i know it's highly unlikely to happen since that idea was pitched almost a year ago but damn it i am thirsty as hell for stuff like this

Alastair Reynolds' Revelation Space

(Anonymous) 2017-04-22 06:16 am (UTC)(link)
Having picked up Reynolds again recently, I found myself suddenly itching for a space game with the harder sci-fi elements he incorporates--like the speed of light being a hard limit on travel and communication, and all telepathy/woo-woo powers being mediated through completely explicable technological means.

For people not familiar with it, Revelation Space is basically like a much harder (science-wise) Mass Effect. You gotcher heavily modified (both cybernetics and genetics) humans, including a culture of hypermodified spacers and a transhuman hivemind; you've got a galaxy peppered with the ruins of past alien civilizations (and a few extant alien civilizations, most of which are very difficult for humans to connect with); and you've got an enormous threat trying to wipe out all intelligent organic life in the galaxy because it's inevitably going to destroy itself. Oh, and there's also hard AI around that periodically go crazy and do horrible things to people.

Personally I think this would make a fantastic backdrop for a panfandom game (either of the type where characters are dropped right in from their canon or fitted in with in-universe backstories--or a mix). There's a lot of ways to fit in just about any kind of character concept people want to play, scads of opportunity for political intrigue and mission-based RP, chances to explore transhumanist themes...

Right now the biggest sticking point I've got is that I do not want to take away the light barrier as a limitation on communication and space travel. It's part of what gives the setting its charm, with the various cultures growing into unique niches in relative isolation from their neighbors--and allows for some really cool plots played out on very long timescales. But, unless everyone's confined to the same star system for a given phase of the plot, I can see this resulting in a logistical nightmare of keeping track how long it'll take to get to the next system over, what the turn-around time on messages would be, who's aging at a normal rate vs a relativistic rate... But on the other hand, this also opens up a lot of potential for people to play their characters at very different times in their lives, responding to events that may have happened a long time ago that they're only learning about now. And so on.

Would anyone be genuinely interested in a setting like this?
socktasm: (Default)

A Zombie Apocalypse AU

[personal profile] socktasm 2017-04-24 09:57 am (UTC)(link)
The general idea is this: it's a limited run, survival AU based in the world of World War Z. I know I've brought the idea up here before, but it's been a while and I'd like to actually share a more comprehensive outline and plot idea than I have before. I actually posted this on my plurk a week or so ago, as well:


tl;dr characters in a small town work together to survive a few years of the apocalypse before the US government comes to rescue them.

Basically I'd like to actually put this game into production later this year, and I'm looking for people who are willing to help mod/set up the game. Also looking for other suggestions, comments, interest, etc!

Re: A Zombie Apocalypse AU

(Anonymous) 2017-04-24 10:09 am (UTC)(link)
Are you dead set on just allowing AUs or would you consider a game where there's possibility of both AU and fandom characters?

AU games don't do very well nowadays, and it'd be nice to see a zombie game that lasts that allows both. I actually would personally probably want to play both an AU and a canon character so I wish more games would consider doing like Overjoyed did. (They have it set up so the canons can eventually get their real memories back with regains, or stay permanently AUed.)
socktasm: (Default)

Re: A Zombie Apocalypse AU

[personal profile] socktasm 2017-04-24 05:20 pm (UTC)(link)
I haven't ever given it much thought, honestly. The game was conceived as an AU game from the start, but if there's overwhelming desire for canon characters over being AU'd in I'd certainly consider it.

The issue is that the World War Z universe doesn't have much in the way of justifying characters of completely different universes thereā€”it's our world but with zombies. Certainly, some characters could be easily AU'd in (Walking Dead, Supernatural) and some wouldn't have to change at all (NCIS was all well and good until the fire nation zombies attacked). There definitely are a few elements of "maybe magic, maybe mundane" in the book and I'd definitely be willing to loosen the boundaries of AUing to give characters maybe a little bit more of their canon abilities. But as for 100% canon characters, I'd have to work at it more.

Re: A Zombie Apocalypse AU

(Anonymous) - 2017-04-24 19:08 (UTC) - Expand

Re: A Zombie Apocalypse AU

[personal profile] socktasm - 2017-04-24 21:11 (UTC) - Expand

Re: A Zombie Apocalypse AU

(Anonymous) - 2017-04-25 01:16 (UTC) - Expand

Re: A Zombie Apocalypse AU

(Anonymous) 2017-04-24 12:04 pm (UTC)(link)
on the other hand, i like the au thing. i joined an au game last year for the first time and it was a lot more fun that i would have thought so i'm cool with joining another one.

but canon characters seem like they would kind of spoil the fun. most canon characters are used to weird shit and have weird powers, so zombies wouldn't have much of an impact on them.

BUT, if you wanted to play with the canon thing, you could possibly do it this way: everyone starts au, there are no powers/no power regains, but some part of the virus results in 'hallucinations', which is where their canon memories can come in. sometimes the virus mutates beyond the hallucinations in to becoming a zombie, sometimes it doesn't, so there's that fun element of the characters not knowing whether it's real or if they're going to die etc. it seems like it could be fun

Re: A Zombie Apocalypse AU

(Anonymous) 2017-04-24 12:22 pm (UTC)(link)
idk, it'd be pretty easy to just say everyone is depowered and humanized, with no power or gear regains, so they're forced to rely on the setting. My experience with a lot of RPers that like horror is they like tossing canon characters into fear situations where they're overwhelmed, depowered, and outmatched. Look at all the asylum games that used to exist where characters were totally helpless, regardless of what they could do in canon.

Part of the appeal to me personally is I do play a badass with powers but he's a badass that's used to fighting normal living enemies. Zombies would scare the bejeesus out of him, so I'd love a game where I could really throw him in over his head. He'd be just as terrified as everyone else, especially after losing his powers.

The mod could also say they want a spirit of desperation in the game, and do a suitability/setting section to make sure players are getting into the spirit of the thing in what they feel their character will get up to in the game.

When you get down to it, you have just as much risk of a player of an AU coming up with ic experiences to justify why their character would be Fearless McBadass in the face of the zombies, up to and including seeing lots of zombie movies so oooh, they're not that scared.
socktasm: (Default)

Re: A Zombie Apocalypse AU

[personal profile] socktasm 2017-04-24 05:25 pm (UTC)(link)
This is actually a pretty good idea! In the process of coming up with this I've been pretty married to staying 100% true to the canon of the WWZ universe, but I really like maybe using the Z virus as universe collider or something.

I will say, I've never been in an AU game myself, so I'm still unfamiliar with how managing the set AUs for canons will be. This may ease it up a little.

Re: A Zombie Apocalypse AU

(Anonymous) 2017-04-24 07:22 pm (UTC)(link)
zombies are boring as fuck

get something going with wendigoes or angry rabid tribbles and we'll talk

Re: A Zombie Apocalypse AU

(Anonymous) 2017-04-24 09:13 pm (UTC)(link)
nothing of value was lost

Re: A Zombie Apocalypse AU

(Anonymous) - 2017-04-24 21:29 (UTC) - Expand
socktasm: (Default)

Re: A Zombie Apocalypse AU

[personal profile] socktasm 2017-04-24 09:16 pm (UTC)(link)
Okay but that could be a fucking rad Halloween event

"is there a wendigo in the woods or is it just a giant fuck off buck and extra Z activity"

spoilers it's just hannibal

Re: A Zombie Apocalypse AU

(Anonymous) 2017-04-25 01:48 am (UTC)(link)
I would be willing to help mod, if you like. or at least take some pressure off you w/r/t apps and lists and stuff.
socktasm: (Default)

Re: A Zombie Apocalypse AU

[personal profile] socktasm 2017-04-25 06:27 pm (UTC)(link)
That would be so great! Could you shoot me a pm? At this account would be fine c: