rpanonmod ([personal profile] rpanonmod) wrote in [community profile] rpanons2013-02-23 01:40 pm

Love thy anon

Rundown: [community profile] rpanons is an anonymous community for role-play related topics. This place serves as a forum for game discussions, canon discussions, RP solicitations (ATP, game ads, open memes), and advice. The occasional off topic comment is inevitable, but please keep heated social and political topics to their respective communities. Posting them here will only get them frozen. Subsequent threads made to bypass a freeze will then be deleted.

Rules:

Do not post pornographic or shocking images.
Do not share private entries, plurks, chat logs, etc.
Do not use this community as your social/political/hatespeech soapbox.
Do not be redundant. One page does not need three or more threads on one topic/theme.
Do not treat this comm like your personal Plurk or Twitter. Off-topic happens, but it should be open for discussion and not just a play-by-play of your life. No one cares.


CONCERNS | RESOURCES


Navigate:

LATEST PAGE | GAME DISCUSSIONS | CANON DISCUSSIONS | HTML/GRAPHIC HELP

OPEN MEMES | ATP/ENABLE ME | GAME ADVERTISEMENTS | PB SUGGESTIONS

USERNAME SUGGESTIONS | GAME IDEAS | CHARACTER ADVICE | RP WITH ME

(Anonymous) 2013-02-24 06:37 am (UTC)(link)
writing personality is haaaard

have any tips for an acceptance worthy personality section?

(Anonymous) 2013-02-24 06:53 am (UTC)(link)
when you watch a character it's their actions, words and thoughts that lead you to believe they possess a certain trait. when in doubt, don't just say "bob is very optimistic, and he's good at keeping people's hopes up"; show the reader what bob does that makes you think that. think about how bob might step up with his cheerfulness, his approach to helping others, if he does it sincerely or in a more lighthearted manner, which circumstances can get in the way of that, whether he's successful, stuff like that.

you get a basic idea of a character from something they do, so don't just describe them, build them into the character they are.

paradisa's basic personality guide is also pretty helpful. motivations, morals, fears, goals, etc - they're always fun to look into and can even give you a better grip on what shapes more facets of your character.

(Anonymous) 2013-02-24 06:56 am (UTC)(link)
Go from rough to detailed. Always start with the stuff that explains 80% about your character and then work towards the final 20%.


For example, start with the impression your character would give off to total strangers. Remember most of the people they are going to run into the game will be utter strangers so this is not an insubstantial part of what you will be playing.

Then move onto the way your character acts around friends, best friends, lovers. If there is a difference between how they react to strangers or non-strangers, Are they open with all their friends or not. How much do they allow their friends to affect them, things like that.

Then onto the stuff they only show to themselves, the really nitty gritty stuff that they keep secret. But also stuff like personal motivators, dreams for the future, etc. Anything that may have substantially contributed to them acting as they do and why that was.

Then anything else that you might have missed before but that is still relevant. Maybe strange quirks, a very involved hobby stuff like that.

+1

(Anonymous) 2013-02-24 06:57 am (UTC)(link)
there are some apps i've written that i'm so proud of and this setup never fails

(Anonymous) 2013-02-24 06:57 am (UTC)(link)
I actually often brainstorm bullet point lists of important traits of a character with a window in Word, trying to put them in some logical order of progression, then elaborating.

That said, mine tend to wind up following a certain formula: the first paragraph tends to describe the sort of role they play or way that people view them in canon, along the lines of "She has been betrayed many times before and has learned to stick up for herself" or "He loves knowledge and learning more than anything and has big dreams of what he can do with it." The next paragraph usually then focuses on what strengths come with and/or aren't immediately apparent about them from that image ("She doesn't trust no one - but she doesn't trust anyone quite like her partner, who she protects fiercely"), then on into where their good qualities or strengths can lend themselves to flaws or weaknesses ("Her independence and desire to be a pillar of strength for her friend lead to her quietly stomaching taking too much on") and on into others, then into more personal characteristics of theirs, then tying that back into their role/image for broad statements about what kind of person they are. I might throw in a paragraph with other random details ("He's afraid of talking to girls") just before or after than.

I hope that even a word of any of that can help you at all!

(Anonymous) 2013-02-24 07:00 am (UTC)(link)
Outlining the major points first helps a lot. Narrow down the five-or-so words that absolutely describe your character, and elaborate from there. Describe how the character behaves outwardly and internally. If the two match up exactly, that's a notable trait in and of itself. Some people also like it if you're able to explain those personality traits, like, "his past experience makes it really hard to trust Thai food".

op

(Anonymous) 2013-02-24 04:19 pm (UTC)(link)
thank you all!! this has been a great help.